Poker guides and tools

Check a PLO6 hand, calculate a pot-limit raise or set up a home tournament. There are software reviews too, along with advice on setting limits and taking breaks. Club apps and their joining options are covered in Poker Clubs.

Poker rules, strategy lessons and practice tools

A teacher checks two receipts against a notebook beside poker chips and a face-down phone.

Pokerbase review: session tracking and poker planning

Check session records, reconstruct a hand and plan a small trial before moving your poker history into a new tool.

A teacher plans a paper learning route while Ace the HPD spade points to the next step.

WSOP Academy: choose a lesson, use the feedback, practice the decision

Build a short study route, diagnose practice feedback and compare the current Academy learning modes with worked examples.

A teacher arranges chips at a home poker table while Ace the HPD spade holds a blank clipboard.

Felt Poker Director: plan the clock and reconcile a home game

Explore the home-game utility, reconcile fictional ledger slips and plan levels, breaks and overnight schedules with two local exercises.

A teacher reviews a ledger at a lamplit desk while Ace the HPD spade gathers counters into a bowl.

Private poker session tracker: keep the units honest

Keep a local session ledger, separate transfers from profit and currencies from each other, then export your records and recover them from JSON.

A silver-haired teacher points along miniature tracks between felt tables while Ace the HPD spade moves an empty chair.

Fast-fold poker: the next hand starts before the old one ends

Test fast-fold workflow decisions, read blind responsibilities and compare weighted hand samples without mistaking speed for evidence.

A teacher presents two blank choice cards beside Ace the HPD spade.

All-in or Fold: legal choices, stack profiles and game costs

Compare cash and tournament stack profiles, test ten rule cases and reconcile side pots, uncalled chips and reserve stacks in a local workbench.

Ada places a shallow brass tray on a workbench while the navy spade looks toward a larger pouch of counters behind it.

CAP cash games: count the hand, not the stack

Count blinds and earlier contributions against a per-hand cap, compare short-stack calls and test an exact-unit hand ledger.

Teacher Nia compares a short and a taller wooden cylinder while Ace the HPD spade watches at a felt table.

Fixed-limit Hold’em: count the bet, then the action

Follow a complete chip ledger, distinguish blind posts from betting units, and test twelve decisions about calls, raises and capped rounds.

Mina, a teacher in amber glasses and a teal waistcoat, arranges growing wooden bowls while the navy HPD spade moves plain counters along a bench.

Stack geometry: follow the chips from flop to river

Compare geometric and custom betting paths, follow effective stacks and SPR, and see exact chip rounding across the remaining streets.

A teacher with curly grey-streaked hair opens two branching felt lanes while Ace the HPD spade holds a closed deck.

Run it twice: one hand, two endings, separate payouts

Keep shared cards and eligible pots straight, divide two runouts and explore why the second draw changes the odds in a finite deck.

Idris gestures between a large pot tray and a smaller bounty tray while the navy spade considers the two.

Seven-deuce bounty: eligibility, showing and settlement

Resolve eight bounty claims, test short-balance payments and keep the main pot separate from the side payment in an editable chip ledger.

Mei, a teacher with a grey-streaked bob and teal shirt, separates two blue study mats while the navy spade sets a wooden marker between them.

Taiwanese poker rules: set seven cards, read two boards

Arrange seven cards across three rows, reveal two boards and check weighted points with Mei’s interactive setting desk and scorecard.

Nia, a teacher in a teal blouse and copper spectacles, presents two separate card lanes beside Ace the HPD spade.

Double-board bomb pot rules: read both boards, split each pot

Work through two boards, side-pot eligibility and odd chips with an editable split-pot trainer and exact-card explanations.

Mira, a teacher with short auburn curls and round glasses, places a blue-backed card on teal felt beside Ace the HPD spade and a tiny pineapple.

Pineapple OFC: a good card can go in the wrong row

Play a complete five-decision practice hand, lock your placements and explore discards, fouls, royalties and Fantasyland with Mira.

An HPD teacher in a teal blazer gestures between the cards in her hand and a table while Ace the HPD spade watches.

Drawmaha rules: the hand in your hand matters too

Test final hands in an editable showdown lab, compare the draw and Omaha halves, and work through discards, scoops and quartered pots.

Sora, a teacher with a silver streak in her dark ponytail, holds a closed packet of cards beside the navy spade and three empty setting mats.

Chinese Poker rules: closed 13-card layout and scoring

Arrange thirteen cards in a working layout checker, repair fouls and practice pairwise scoring with Sora and the HPD spade.

Jun, a East Asian teacher with silver-streaked hair, glasses and a burgundy vest, points to a blank reminder sheet while the navy spade waits at a study table.

8-Game Mix rules: change the game, then check the stakes

Follow the eight-game rotation, solve seven betting situations and rehearse changes between fixed-limit, no-limit and pot-limit.

Nia, a teacher in a teal outfit and mustard cardigan, turns a blank wooden teaching display while the navy HPD spade watches.

H.O.R.S.E. poker: change the rules on time

Follow five games with Nia, try an eight-drill trainer with instant explanations, and rehearse the button and betting changes.

Amara, a teacher with salt-and-pepper locs and rosewood glasses, holds private cards while the navy spade gestures toward two empty payout trays.

Badacey rules: score the five-card low and the Badugi half

Evaluate the A-5 and Badugi halves with Amara, follow a three-draw hand and check tied halves and quartered pots.

Imani, a Black teacher with short natural hair, amber glasses and a plum dress, separates two study mats while the navy spade watches with a pencil.

Badeucey rules: score both halves before splitting the pot

Compare the five-card low and the ace-high Badugi subset with Imani, then settle six showdowns and tied half-pots.

Mara, a teacher with curly dark hair and amber glasses, welcomes the navy HPD spade beside two empty sorting trays.

Stud Hi-Lo rules: build two hands and divide the pot

Build separate high and low hands with Mara, then divide six worked pots including tied halves, side pots and odd chips.

Petra, a teacher with freckles and an auburn bob, holds private cards while the navy spade carries an empty tray at the practice table.

A-5 Triple Draw rules: keep the ace low and follow all three draws

Keep aces low with Petra, follow a complete three-draw hand and solve six exercises that separate A-5 from 2-7.

Vera, a teacher with a silver bob, olive glasses and a green knitted vest, gestures along a study table while the navy spade moves a wooden marker.

2-7 Triple Draw rules: track every draw and bet

Follow three draws and four betting rounds with Vera, then check six lowball hands and a complete chip ledger.

Leila, a teacher with a side braid, gold spectacles and a mustard sweater, raises one finger beside the navy spade holding an empty discard tray.

2-7 Single Draw rules: read the low, finish the draw

Read low hands with Leila, follow one complete draw and solve six card exercises with a practical review checklist.

Harjit, a teacher with a navy turban, salt-and-pepper beard and ochre cardigan, welcomes the HPD spade beside two empty sorting trays.

Big O rules: five cards, two hands, one pot

Build separate high and low hands with Harjit, then solve six showdowns involving scoops, quartering and tied pots.

Ellis, a silver-haired teacher in a green waistcoat, opens a blank lesson book beside Ace the HPD spade.

Seven-Card Stud rules: follow the streets, then choose your best five

Follow Ellis through the deal, bring-in and changing action order, then solve six hands and review your own record.

June, a teacher with short dark curls and a burgundy cardigan, welcomes the navy spade to a quiet table with a discard tray.

Five-Card Draw rules: deal, exchange, compare

Rehearse a full hand with June, try six card puzzles and check your record with an eight-point checklist.

Mara opens a navy rulebook while the cheerful navy HPD spade holds an oversized blank bookmark.

Razz poker rules: read the low hand, then find the first player

A practical Razz lesson with six checked examples covering low-hand selection, the bring-in, later-street action order and fixed-limit contribution totals.

Mara opens a compact wooden box while the navy HPD spade wrestles with the lid of a much larger empty box.

Short Deck poker rules: read the smaller deck correctly

Read the 36-card deck, separate rule profiles and forced bets, then work through six complete Short Deck showdown puzzles.

Mara watches the navy HPD spade try to fit an oversized wooden piece into a small frame.

Badugi rules: find your best hand before comparing the cards

Read Badugi hands by size first and rank second, follow the three draws, and test six complete deals with expandable solutions.

A teacher separates blue and gold study counters while Ace the HPD spade examines the trays with a magnifying glass.

Omaha Hi-Lo rules: build the low, then divide the pot

Learn Omaha eight-or-better: qualify and rank low hands, build high and low separately, read counterfeit cards, and solve six split-pot exercises.

Mara lifts a cloth while the navy HPD spade inspects the partly revealed desk through a magnifying glass.

Courchevel rules: see one flop card before preflop betting

The early flop card changes what you know before betting. Follow the deal and test six checked Courchevel hands, including a tied Hi/Lo low.

The HPD teacher and Ace the HPD spade introduce five-card Omaha.

PLO5 rules: five cards, ten pairs, one legal hand

A five-card Omaha rules lesson focused on ten private-card pairs, changing hand selections and six checked showdown exercises.

A teacher and two learners meet Ace the HPD spade in a coral-and-teal game-show classroom.

Squid Poker rules: markers, payouts and the finish line

Understand Squid Poker through two clearly named practice profiles, separate operator examples and six off-table exercises on markers, payouts and round endings.

An auburn-braided adult teacher and Ace the HPD spade smile over sushi, with a separate bowl of poker chips on the table.

Sushi Poker rules: PPPoker, X-Poker and the small-blind pot

A practical Sushi Poker guide with separate PPPoker and X-Poker rule profiles, clear contribution examples and six short exercises.

A teacher and student compare tournament structure sheets while Ace the HPD spade investigates with a magnifying glass.

Poker tournament types: read the structure before you enter

Separate entry rules, bounty formats and tournament speed. Compare freezeouts, re-entry, satellites and knockouts with worked examples.

An HPD teacher and Ace the HPD spade choose a question for their study week.

Build a poker study week you can keep

Choose one question, try five worked quests and revisit what you learned, with a comic and playful study companions.

An HPD teacher helps Ace the HPD spade write a useful player note.

Turn player labels into useful notes

Explore tight, loose, passive and aggressive styles, then rewrite vague reads in four practical exercises.

An HPD teacher and Ace the HPD spade examine an anonymous seat label.

Take better notes at anonymous tables

Separate observations from guesses, count the opportunities and know when an old seat read expires.

A poker teacher and Ace the HPD spade examine a live straddle.

Know what a straddle changes

Follow the action order, count calls and raises, and compare stack units with eight open-and-check exercises.

An HPD teacher and Ace the HPD spade sort hand records.

Read VPIP with the hands behind it

Count voluntary entries, compare PFR and test what small samples can actually tell you in six worked exercises.

An HPD teacher closes a laptop while Ace the HPD spade rests beside a notebook and tea.

Responsible play limits and breaks

You can stop gambling now, without reaching a target, recovering a loss or completing this page. A break does not need to be earned by playing well.

Amina compares separate policy folders and date cards beside a closed laptop.

Recognizing real-time assistance restrictions

A poker tool’s name does not tell you whether you may use it. What it does, when it runs, which information it receives and the operator’s current policy all matter.

HPD PLO teacher points to a frame around two of four face-down private cards.

PLO4 rules and legal hand construction

Four private cards can make the table look generous. Your finished hand still has five cards, and only two of them may come from your hand.

Aurora opens a navy folder of blank sheets while Ace the HPD spade holds a separate study page.

Reading solver output responsibly

A solver report answers a question about a specified model. Keep the question beside the result: the ranges, board, pot, stacks, available actions and economic assumptions.

Victoria separates two posting trays from a remaining chip stack.

Big-blind ante short-stack cases

The big-blind player can owe two different payments at once: a live blind and a separate ante. If the stack covers both, counting them is straightforward.

Amina sets an unexpected envelope aside and points toward a separate contact folder beside a closed laptop.

Poker account security and recovery checklist

Use a private recovery-route checklist for reset messages, lost authentication, suspected access and poker account restrictions. No credentials requested.

Choose your next poker practice lesson

Pick the question you are working on, then test it in a practice desk.

Aurora shows Ace the HPD spade groups of face-down card pairs at a study desk.

Range combinations and card removal

Ace-king names a hand class. Ac Kd names one exact two-card holding.

Amina combines candidate piles while Ace the HPD spade offers another card.

Outs and dirty outs: count the cards that do the job

A card can complete your draw and still cost you the pot. That is the problem with counting a flush draw as nine winning outs before looking at the rest of the hand.

Celeste points to existing chips while Ace the HPD spade examines a transparent tray of possible future chips.

Implied odds and reverse implied odds

Implied odds ask whether future betting can change the value of a call now. The chips you hope to win later are an estimate.

Victoria separates chips into trays while Ace the HPD spade watches.

Single-board side pots and uncalled bets

A side pot holds chips that only some of the remaining players can win. An uncalled amount goes back to the player who put it in.

Indira and Ace the HPD spade keep an outcome envelope closed beside a blank notebook.

Hand history review without results bias

Stop the hand at the decision you want to study. Hide the later action, river and showdown.

Aurora points to three face-down flop cards beside separate blank sorting trays while Ace the HPD spade takes notes.

Board texture classification

A useful board description lets another player reconstruct the cards. Calling a flop wet may start a conversation, but it leaves several questions open.

Yuna and Ace the HPD spade compare three trays of opposing hand bundles.

Blockers in a river decision: count what disappears

An ace in your hand can remove strong hands from an opponent’s range. That sounds useful when you want a fold.

Celeste and Ace the HPD spade inspect a tiered display of possible holdings.

Capped and uncapped ranges

A capped range has an upper limit on the hand strength represented in a particular model. An uncapped range retains the strongest relevant possibilities.

Victoria considers different chip stacks while Ace the HPD spade holds an unmarked notepad.

Choosing a bet size for a stated goal

A bet size needs a job. If you are betting for value, which worse hands might call?

Indira marks a point on a desk timeline while Ace the HPD spade studies a ledger.

All-in adjusted results: what the graph omits

An all-in adjustment replaces a defined result with an equity-based accounting entry. Read the definition before interpreting the distance between two lines.

Celeste and Ace the HPD spade compare unequal chip stacks with a separate set of prize envelopes.

ICM: chips and prize equity

The Independent Chip Model, or ICM, assigns model prize equity to a tournament stack using the remaining stacks and the ordered prizes. Chip share and prize share can differ because finishing second or third may still pay.

Victoria and Ace the HPD spade compare four chip stacks beside three blank identical ticket shapes.

Satellite bubble decisions

When a satellite awards identical seats, a larger finishing stack does not buy a larger seat. That changes how a chip gamble can affect prize equity near the qualification bubble.

Aurora gestures toward two trays of face-down cards while Ace the HPD spade holds a study notebook.

Range-versus-range equity experiments

Range equity depends on the hands and weights supplied. Change that composition and the result can change, even on a river where every showdown is settled.

Valeria and Ace the HPD spade compare a chip tray with a registration timeline and an open gate.

Tournament re-entry and late registration

Late registration controls when an event may accept an entry. Re-entry controls whether a player may start another entry after an earlier one ends.

Indira separates gold counters between a receipt tray and a carried-bounty tray beside a seat badge.

Progressive knockout bounty accounting

Keep an immediate bounty award separate from the bounty carried on your seat. They describe different destinations for the eliminated player’s bounty.

Yuna and Ace the HPD spade select one anonymous hand-record card at a study desk.

Build a hand quiz from your own history

A useful hand quiz stops at one decision and asks a question the record can answer. Choose a reviewed hand you are allowed to use, remove identifying details, and keep the later outcome separate.

Indira and Ace the HPD spade compare weighted outcome tokens with a separate single-result tray.

Keep expectation beside the result you observed

Compare fixed-model expected value with observed counts and keep the probability assumption separate.

Valeria and Ace the HPD spade place two distinct chip trays beside an unmarked combined measuring bar.

What does minimum defense frequency actually measure?

Compare the exact continuation and fold fractions, then check the assumptions behind the model.

Yuna and Ace the HPD spade compare a button-plus-small-blind station with the opposite big-blind station.

Who acts first when only two players remain?

Follow the established heads-up button, small blind and big blind through each street.

Celeste and Ace the HPD spade follow a branching path toward separate fold and call trays.

How many folds does this bluff need?

Compare the net fold and call outcomes, then test the fold frequency your estimate assumes.

Amina and Ace the HPD spade compare a single-card tray with two sequential draw trays.

One card or two: count the draw you mean

Count fixed targets without replacement and compare exactly one, exactly two and at least one hit.

Victoria and Ace the HPD spade compare a medium chip tray with a shorter and a taller opponent tray.

Read the seat and stack before the decision

Compare remaining depth against each live opponent and follow the original six-seat opening order.

Victoria places a round token on one mat and points to a separate plain measuring bar.

Does this player have the right to raise?

Separate the minimum full raise from reopening and the chips this player can actually put in.

Amina and Ace the HPD spade prepare a schedule beside a clock and check a blank prize ledger in three teaching panels.

Plan the next home tournament

Plan a home tournament with a visible blind clock and a prize sheet based on your actual entries.

Amina pauses Ace the HPD spade, counts a call beside the pot, and checks a ledger in a three-panel illustration.

How much can you raise in pot-limit?

Count the call before sizing the raise. Work through examples, try the calculator and check your answers.

Ace, the HPD spade, juggling six cards with six arms

Six-card Omaha (PLO6) rules

Learn the two-plus-three rule: use exactly 2 of your 6 private cards and exactly 3 board cards to make your hand.

  • Practice choosing legal hands in 7 scenarios
  • Pot-limit raise calculator
  • Comic lessons and rules quests